Archive for comic books

If you can…

Posted in Uncategorized with tags , , , on February 20, 2010 by deadofnightmovie

…check out this month’s Wizard Magazine (cover date of April 2010).  There’s an interview with Brandon about the film.  These wheels they are a’rolling!

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On a “lighter” note…

Posted in Uncategorized with tags , , , , on May 13, 2009 by deadofnightmovie

Sorry for the radio silence, folks.  We had agreed to let all the great bloggers who have been covering us have some time in the sun to be THE source of news on this production.  So I was muffled for a bit, but I’m back now.  Hello?  Hello?  Anyone left?  🙂

So today I wanted to talk a little bit about a guy named Geoffrey Hall.  Never heard of him?  I hadn’t either before this, to be honest.  He’s an Aussie and probably his most well-known movie before this was a film called “Chopper” starring a guy named Eric Bana (who was one of the few disappointing parts of Star Trek).  If you haven’t seen it, check it out.

Geoff is our cinematographer on this film, otherwise known as the DP or Director of Photography.  If you don’t know what that means, don’t be ashamed.  It took me years to actually understand it all, as the DP always just seemed the guy walking around holding a light meter next to your face and not really looking at you.  Maybe, once in a while, he would actually get behind the camera, but there were a lot of other guys who usually handled that.

To explain it better, I’ll step back a bit.  Usually the way it works is that the director takes the script and works with a storyboard artist to create the storyboards, essentially stick figure drawings of what shots he wants in a particular scene.  It’s the DP’s job to make those come to life when we’re actually filming.  He has to find the right angle with each camera, how the camera is going to move (is it going to pan left to right or right to left?), what part of the scene is the primary focus (even down to whether it’s an actor’s nose or their eyes in focus), and (most importantly in this case, I think) how a scene is going to be lit.

And Geoff is one of the best I’ve ever seen with that last part.  He sat with Kevin when he was first hired and they poured over the original black and white comics, deciding how best to translate the feel of the series on film.  Dylan Dog’s artists have always done an amazing job of conveying the damp, dark streets of London as Dylan walks through them, on the tail of the latest nightmare, while at the same time letting the lighter moments (mostly with Groucho) to be lighter and happier.  (On a personal note, it’s how great they are at this that always makes me gravitate more to the black and white issues than to the color versions that are offered in the Giants.  You can just feel it better.)  Geoff and Kevin wanted to let the way things are lit in the movie reflect that same thing the artists had captured for years and have consistently referred back to comics almost every day to make sure they’re getting it right.

Take another look at the pictures I’ve linked to in previous posts and judge for yourself if they’re doing it right.  Look in particular at the way each shot is lit.  Notice the way the light is falling on only half of Dylan’s face in the shot with the monocle and see if it reminds you of this:  dylan2

Or the way Marcus is lit from both above and below in the graveyard and see if it reminds you of this:

dylan3

I was lucky enough to see a few of the dailies (rushed developed shots that are shipped to a lab and shipped back for the director to see) the other day and I have to say, hopefully without being too self serving, that the way Geoff is shooting this, it’s creating an amazingly beautiful movie, and hopefully one that will do justice to the amazingly beautiful source material.

Jeez.  I’m starting to sound like a commercial, aren’t I?  Don’t mean to, I’m just finding myself surrounded by some amazingly talented people and I’m a bit in awe at the amount of love and dedication everyone is putting into this.  I feel really fortunate to be a small part of it all.

-Dan Forcey

Development Exec/Stunt Guy/LEBIBJFT (Little Emotional But I’ll Be Just Fine, Thanks)

One more discussion topic

Posted in Uncategorized with tags , , , , on April 28, 2009 by deadofnightmovie

So, I’ll throw another question out to all y’all Dylan Dog fans (see how I’m acclimatizing to New Orleans speech?  :-)).  As I’ve mentioned earlier, the story in Dead of Night is not taken from any one volume of the comic (although it is very much in the spirit of and as close to the world of Dylan that we could possibly create).  So tell me this, which episode would you most like to see adapted for the screen?  Personally, I’d like to see Dylan cutting his way out of a giant heart with a sword, but I’m not sure that will ever happen.  Which one would YOU like to see?  And, remember, I’m actually the VP of Development at Platinum, so your answers could have a real impact on future films, too.

-Dan Forcey

Development Exec/Stuntguy/SBS (Slowly Becoming a Southerner)

And just for the heck of it…

Posted in Uncategorized with tags , , on April 11, 2009 by deadofnightmovie

Who do YOU see Dylan being compared to?  I see him as a mix between Rick from Casablanca (who gets left in Paris time and again but doesn’t have Rick’s bitterness), Jake from Chinatown (a hard-luck hero who tries to make his best out of situations that always seem to get the better of him), and a touch of Sherlock Holmes’ melancholy (a melancholy that often comes with genius).  For those of you who know the comic, how would you describe him to someone who doesn’t?

-Dan Forcey

Development Exec/Stuntguy/GNG (Generally Nice Guy)

Things I never thought I’d deal with in my life…

Posted in Uncategorized with tags , , , , on February 18, 2009 by deadofnightmovie

I never actually sat down and made such a list, but if I had, I’m pretty sure on the top of it would be the length and style of Brandon Routh’s hair.  Suddenly, I’m the (former) Man of Steel’s stylist and I’m not really sure how that happened.  To be fair, it’s not like I was asked to style it myself.  I’m not sure anyone in their right mind would ask that.  I did, however, receive an email informing me that we’d soon be taking pictures of Brandon with his hair set as it will be in the movie and sending them to the Bonelli folks for their approval.

This is exactly the kind of input we crave from our collaborators and want to get from them at every turn.  Sometimes, things get in the way and we can’t but we always strive to.  In my opinion, and it’s an opinion shared by a lot of people here, why wouldn’t you?  It was the creator’s vision that this great idea sprang forth, so we try to stay true to that vision as much as humanly possible.  Sometimes, compromises have to get made, but if people loved it in the first place, we want to stay true to whatever it was that that creator brought into the world in the first place.  Sometimes that is possible and sometimes it isn’t, as we’re often not the 800 pound gorilla in the room, but we always try.

But luckily on this project, we’re in the driver’s seat for a lot of this.  And we’ve got an amazing resource in Gioy Demarco, our foreign library specialist.  Gioy is Italian and speaks about 5,000 languages (slight exaggeration, but not by much), grew up reading Dylan Dog in Italy and has a more all-consuming love of the Bonelli library than I’ve ever had about any comic.  Gioy is currently in contact with the folks at Bonelli on a daily basis, getting their opinion on a variety of different things.  You can often find Gioy in the office at 4am to best accomodate the time difference and be able to go back and forth with them on everything under the Dylan Dog sun.

So when we receive an email from production folks, letting us know photos are coming, it’s Gioy who will be on the phone as soon as possible to get the creators input on them, probably at 4am.  This is how much we love this source material and the deep respect we try and show to the creators we work with.

And this is how silly my job is sometimes that I not only received an email about Brandon’s hair, I sat at wrote a blog post about it.  Life can be downright silly at times.

-Dan Forcey

Development Exec/Stuntguy/PTP (Part Time Philosopher)

Welcome

Posted in Uncategorized with tags , , , , , , on February 16, 2009 by deadofnightmovie

Hello, everyone, and welcome to the official production blog of the feature film adaptation of the popular Italian comic book “Dylan Dog” entitled “Dead of Night” starring Brandon Routh and directed by Kevin Munroe.  Kevin, Brandon, and many other members of the production will be stopping by from time to time to share updates on the production, photos from the set and fun stories.  This website will be updating often and will be the ONLY official source of information about Dylan’s adventures on film, so check back often and we welcome your comments, thoughts and opinions.