A lot of you lately have been asking about the various monsters that have been talked about around the web, so I wanted to discuss them a bit. Now, I’m no expert when it comes to prosthetics, other than having worn them a bunch during my previous stunt life. (Or maybe it’s “revived stunt life” now? Not sure how to phrase that.) Having said that, I think everybody will be as amazed as I am by what the good people at DRAC are doing on this film.
Kevin’s vision from the onset was to avoid CGI (Computer Generated Imagery for the non-moviespeak people like myself) as much as possible. I’m paraphrasing heavily, but an early conversation I had with him went something like this:
“I think when people see completely CGI characters on screen, it stops them from caring about the characters. Who worries about video game characters? Dylan, at his core, is a very real and grounded character and we want that to be reflected in the “monsters” he encounters.”
And he’s stuck to that. 99.9% of what you will eventually see on film is being done practically with prosthetics and creature suits. Think Hellboy much more than The Hulk. It makes our job on the stunt team a little more difficult, as it’s really tough to do some things when you’re wearing black contact lenses, but I think it’s one of the many things that will set this movie apart in the end. You can check out DRAC’s credits and reel here: www.dracstudios.com for a taste of what you will be getting.
Now if you could all only see how cool I look as a vampire!!!! (And I’m not a very cool person to begin with, so you KNOW they’re good.)
Development Exec/Stuntguy/PTC (Part Time Creature)